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Reference

Server Panels

Reference for the panels that can appear in a server workspace and the capabilities or plan features that control their visibility.

How panel visibility works

A panel appears only when all three conditions are true:

  1. the connected target exposes the required capability
  2. your role or server grant allows you to use it
  3. your current plan includes any feature gate attached to that panel

Info is the default fallback panel and can appear even when other capabilities are missing.

Panel reference

PanelAppears whenPurpose
InfoAlways available as the base panelRuntime identity, environment details, host metadata, and diagnostics.
StatisticsSystem metrics are availableTPS, memory, CPU, and other runtime or host metrics.
PlayersPlayer capability is availableLive player list and player-scoped actions.
ConsoleMinecraft console capability is availableLive logs and command execution.
EventsEvent-stream capability is availableStructured live server events.
FilesFilesystem capability is availableBrowse and edit files.
ShellTerminal capability is available and the plan includes host terminal accessInteractive host shell sessions.
ProcessesProcess capability is availableInspect and control local processes.
ServicesService capability is availableInspect and control local services.
UsersUser capability is availableInspect local system users.
ContainersContainer capability is available and the plan includes container managementContainers, images, volumes, networks, and daemon details.
DatabasesDatabase capability is available and the plan includes database managementConfigured database sources and database browsing.
PluginsPlugin capability is availableInstalled plugins, linking, updates, and related plugin metadata.
AutomationsWorkspace automation support is availableAutomation definitions and run history.
PermissionsLuckPerms capability is available and the plan includes the permissions editorLuckPerms groups, nodes, tracks, and editor operations.
EssentialsXEssentialsX capability is availablePlayer utility state such as homes, warp, jail, mute, or AFK data.
ChunkyChunky capability is availablePregeneration status and Chunky controls.
FactionsFactionsUUID capability is availableFaction, player, and land lookups.
AudiencePlayer analytics capability is availableAudience and player-activity analytics.

Practical notes

  • Host-level panels do not appear on every Minecraft server setup.
  • Plugin-backed panels only appear when the plugin is installed and active on that same target.
  • A teammate can see fewer panels than you do because access grants and plan features are evaluated per user and per organization.

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